<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Devlog 0: Building a 3D locally rendered LAN multiplayer networking video game was... Hard]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1790232384304-ce159df3-9396-4362-83c2-41bb560f54ff-image.png" alt="ce159df3-9396-4362-83c2-41bb560f54ff-image.png" class=" img-fluid img-markdown" /><br />
Me and Quentin are tackling the biggest project like EVER, we want to make a multiplayer 3D game, but we INSTANTLY hit a road block. My arch-nemesis... **networking!!**Here are my options:</p>
<ol>
<li>Use a dedicated central server to host games, this eats away at my <s>sanity</s> electricity bills, I do have an NVIDIA Jetson nano, but it could overheat.<br />
<img src="/assets/uploads/files/1790232786633-e8083448-809b-4254-9a1c-706a7810a65f-image.png" alt="e8083448-809b-4254-9a1c-706a7810a65f-image.png" class=" img-fluid img-markdown" /></li>
<li>I could use LAN(Local Area Network) that means clients are connecting, but this requiers connecting to the same internet router.<br />
<img src="/assets/uploads/files/1790232932131-af68b064-a53a-483f-945b-1ecbf4e5b6f6-image.png" alt="af68b064-a53a-483f-945b-1ecbf4e5b6f6-image.png" class=" img-fluid img-markdown" /><br />
So I decided to stick to LAN, but it has a fatal flaw, You must connect throup IP adresses, and IP adresses reveal locations.<br />
I am still trying to figure it out, but it might take some time. Sorry about the short articles and massive images. Have a good holiday~<img src="https://community.wuis.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f60a.png?v=77fd35517de" class="not-responsive emoji emoji-android emoji--blush" style="height:23px;width:auto;vertical-align:middle" title=":blush:" alt="😊" /> <img src="https://community.wuis.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f603.png?v=77fd35517de" class="not-responsive emoji emoji-android emoji--smiley" style="height:23px;width:auto;vertical-align:middle" title=":smiley:" alt="😃" /></li>
</ol>
]]></description><link>https://community.wuis.net/topic/4031/devlog-0-building-a-3d-locally-rendered-lan-multiplayer-networking-video-game-was-hard</link><generator>RSS for Node</generator><lastBuildDate>Mon, 02 Nov 2026 21:59:04 GMT</lastBuildDate><atom:link href="https://community.wuis.net/topic/4031.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 24 Sep 2026 07:06:28 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Devlog 0: Building a 3D locally rendered LAN multiplayer networking video game was... Hard on Thu, 29 Oct 2026 23:18:11 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.wuis.net/uid/138">@Curtis</a> bro I am just asking him if we are gonna make a game, because I remember he had that idea before but it failed so I am asking if he is tryna make one AGAIN.</p>
<p dir="auto">And second of all, why does it matter to you that I am replying to an old post???</p>
<p dir="auto">Third of all, its just a few days ago. Its not THAT OLD. -_____-</p>
]]></description><link>https://community.wuis.net/post/16426</link><guid isPermaLink="true">https://community.wuis.net/post/16426</guid><dc:creator><![CDATA[Carta]]></dc:creator><pubDate>Thu, 29 Oct 2026 23:18:11 GMT</pubDate></item><item><title><![CDATA[Reply to Devlog 0: Building a 3D locally rendered LAN multiplayer networking video game was... Hard on Thu, 29 Oct 2026 12:53:05 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.wuis.net/uid/88">@Carta</a> stop replying to old post</p>
]]></description><link>https://community.wuis.net/post/16423</link><guid isPermaLink="true">https://community.wuis.net/post/16423</guid><dc:creator><![CDATA[Curtis]]></dc:creator><pubDate>Thu, 29 Oct 2026 12:53:05 GMT</pubDate></item><item><title><![CDATA[Reply to Devlog 0: Building a 3D locally rendered LAN multiplayer networking video game was... Hard on Thu, 29 Oct 2026 09:26:27 GMT]]></title><description><![CDATA[<p dir="auto">Wait <a class="plugin-mentions-user plugin-mentions-a" href="https://community.wuis.net/uid/8">@Raheel</a> are we actually gonna make a game someday?</p>
]]></description><link>https://community.wuis.net/post/16416</link><guid isPermaLink="true">https://community.wuis.net/post/16416</guid><dc:creator><![CDATA[Carta]]></dc:creator><pubDate>Thu, 29 Oct 2026 09:26:27 GMT</pubDate></item></channel></rss>