QUESTIONNAIRE
Gary HindG

@Allyssha Here’s the feedback revised in UK English:

Clarity in Numbers: The use of numbers is helpful, but it can be a little unclear. For example, what does "50/50(1)" mean? Consider explaining some of the numbers briefly to make the data easier to follow.

Consistency: The format you’ve used is organised, but it might help to keep it consistent throughout. For instance, rather than mixing terms like "middle(1)" and "50/50(1)", you could use "undecided(1)" consistently.

Key Insights: While the conclusion shows the numbers for each question, it doesn’t summarise what those numbers mean. For example, you could add a simple sentence such as, "The results show that football is more popular than basketball, and team play is strongly preferred."

Grammar: Some lines could be slightly reworded for grammar and readability. For example, "team(6) alone(1?)" could be written as "6 prefer playing in a team, while only 1 might prefer playing alone."

Overall, you’ve done a good job presenting the data, and adding a short summary of what the numbers mean will make your conclusion even stronger. Great effort!

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Portfolio Feedback
Gary HindG

Find attached your feedback and results for your Game Design project.

Your work was marked using the MYP Design criteria:

Criterion A: Inquiring and Analysing
Criterion B: Developing Ideas
Criterion C : Creating the Solution
Criterion D : Evaluating

Each section is scored out of 8. This is based on the MYP scoring system, where:
1 = beginning level, and 8 = excellent performance.

These scores show how well you met the expectations for each part of the design cycle.

Please read your feedback carefully and think about how you can use it to improve your next project.

allyssha - Portfolio - design.game (1).pdf

Allyssha - Portfolio feedback + scoring.pdf

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